VirtualWorldDynamics opened this issue on May 26, 2016 ยท 59 posts
tomyee posted Thu, 26 May 2016 at 8:55 PM
An undo feature would be nice. I realize this may be difficult to implement, but many times I have to restart and reload the project because I was testing some simulation settings and the simulation gave results that were undesirable. Perhaps a feature where we can press a button to "save the current state" and then if the simulation doesn't turn out the way we want, we can "undo" back to the state that was saved.