philemot opened this issue on May 25, 2016 ยท 335 posts
philemot posted Fri, 27 May 2016 at 9:45 AM
marble posted at 4:41PM Fri, 27 May 2016 - #4270634
Secondly, because I'm attempting a static pose (not ready for animation yet) I selected "Start Static Simulation" and waited. It took 10 minutes to drape to a sitting position - somewhat longer than I expected on a new PC with a fast i7 processor and 16GB RAM. Also, the dynamic drag and move of the cloth with the mouse has a significant lag (delay) compared to the example in the video. When I use SHIFT-Click and drag the cloth, it responds after a couple of seconds (certainly not real-time) and is very slow to move. That makes it very difficult to judge how the cloth will look when I let go of SHIFT.
I agree, 10 minutes for a static simulation is a very long time. When you say a sitting position, do you have also a chair (or any sitting purpose device) as an other collison object ? If so, if you come to close between the two collisions objects (the human and the chair) with cloth in between, it will take a long time to resolve.
By the way - looking at Task Manager it says that VWD is 32bit. Is there a demo of a 64bit version?
No that I know of.