Anthony Appleyard opened this issue on Jun 05, 2016 ยท 19 posts
Anthony Appleyard posted Sun, 05 June 2016 at 11:35 PM
Render with ray-tracing set on in the "Render Settings".
In each of the lights' Properties panel/column, select "Ray Trace shadows".
Put a one-sided square on the background's ground surface (the right way up) and set it to visible, and set its material to "shadow catch only" mode, and run in Firefly. If the ground surface on the background is curved or bent, you may have to model a surface that shape. (Likely it would have to be vertical to catch shadows on a wall.)