Forum: Community Center


Subject: Modeling software for beginner?

GrandmaT opened this issue on Jun 06, 2016 ยท 20 posts


CHK2033 posted Sun, 12 June 2016 at 4:18 PM

Khai-J-Bach posted at 4:12PM Sun, 12 June 2016 - #4271819

CHK2033 posted at 12:58PM Wed, 08 June 2016 - #4271797

Blender because its free powerful like a whole suite of things from modeling to animations to effects to sculpting and has loads of free tutorials all over the place (plus it has cycles in it. 😁) there are simpler programs out there but most are 2 steps away from being abandonware. theres tons of free solutions though you can even sculpt (like sculptris) online with sculptgl and remesh the obj and export it to your PC in quads (not tris like sculptris)

And has a learning curve to the interface, like "having your brains smashed in by a slice of lemon wrapped round a large gold brick" in complexity.

That's debatable..took me around a month to learn blender so depends on the person and sure if your already used to something else than anything different than what you consider the norm isn't that easy.no matter how easy something is it becomes very difficult to learn when there arent many good (modern) tutorials around for it . but which ever program is used makes sure its free first cause maybe he might lose interest later maybe he might want something else which cost. so which ever it is start with a free one to play with first note: i myself dont use Blender..lol i know how to use it and do know its very powerful ,but i dont use it because it doesnt fit into my workflow So i use Maya and 3ds Max but would not recommend those to a beginner for obvious reason (difficult for a beginner and overkill for just polygon modeling )

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