ravenous opened this issue on Jun 13, 2016 ยท 12 posts
ravenous posted Thu, 16 June 2016 at 7:31 AM
IsaoShi posted at 2:01PM Thu, 16 June 2016 - #4272583
Wot?
If you have a skydome / envirosphere / background plane etc. with an HDR image on it (or any kind of image for that matter), it will be reflected by a Poser reflection node.
Where did you get the idea that Poser doesn't do this?
If the question is directed towards me, then it was bagginsbill who gave me that idea. I'm certainly not an expert on Poser and I only just recently upgraded to Poser 11 so there are endless amounts of possibilities that I may have missed new features in version 11. But after some googling and research I came to the conclusion that there doesn't seem to exist a native Poser object that can function as a skydome/envirosphere. There are however lots of freebies and user created domes and spheres available for download. Which is great but still a bit besides the point in terms of limitations of Poser functionality.
Said domes and spheres are actual objects added to the scene, so obviously they will be reflected by a Poser reflection node. This doesn't stop me from thinking that it should be a built in feature in Poser. Since any other 3D application has that feature without requiring the user to download or create a custom made sphere object for that purpose.
If there indeed is such a thing as a skydome and envirosphere in Poser 11, then I simply missed it. You also mention "background plane" which I assume is also a flat plane object added to the scene with a texture image on it. Meaning, you're not referring to the default Background object in Poser. And again, objects in the scene will of course be reflected. But why doesn't reflections simply work with the already existing background?