Darkworld opened this issue on Jun 16, 2016 ยท 9 posts
wolf359 posted Thu, 16 June 2016 at 1:34 PM
Hi any figure built in todays version of Autodesk maya will be built to Autodesk's "Human IK rigging Standard"
if a rig is exported from Maya as an FBX , I am given to understand that "poser pro game dev" and poser pro 11 have the ability to import FBX files.
I do not know if the FBX import of these poser versions can actually import a usable HIK rig from Maya though.