Forum: Poser - OFFICIAL


Subject: Figure built in Maya, but need to animate in Poser?

Darkworld opened this issue on Jun 16, 2016 ยท 9 posts


wolf359 posted Thu, 16 June 2016 at 1:34 PM

Hi any figure built in todays version of Autodesk maya will be built to Autodesk's "Human IK rigging Standard"

if a rig is exported from Maya as an FBX , I am given to understand that "poser pro game dev" and poser pro 11 have the ability to import FBX files.

I do not know if the FBX import of these poser versions can actually import a usable HIK rig from Maya though.



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