philemot opened this issue on May 25, 2016 ยท 335 posts
Writers_Block posted Wed, 22 June 2016 at 3:57 AM
Mythico posted at 9:57AM Wed, 22 June 2016 - #4273282
Just watched the very helpful video tutorials (thank you Biscuit!) I'm definitely on board this amazing plugin.
The collision options are very well thought out. I particularly like the vertex selection and pinning design. Good job on the details...can't wait for the DS version to go final.
My biggest concern is the unintuitive interface language. Switching from Daz Studio 3Dmouse back to manual mouse I can deal with. But am not looking forward to awkward right click operations at all. If possible please stick to more universal sticky left click background for orbiting. Panning with right click and zooming with middle mouse is universal enough. Alternatively, add DS cube/ frame/ zoom-frame gizmos (what LAMH did).
More minor: please allow color selection for viewport. The white is too glarish as is, made more shocking when jumping back and forth from DS graphical interface styles, the popular Highway or pro-eyes-friendly Darkside.
No doubt the functionalities will satisfy the most stringent dynamic users. But ultimately ease-of-entry (interactive language familiarity) and overall user-friendliness is key to wider adoption.
Keep up the good works!
right click rocks, like blender.