RorrKonn opened this issue on Jun 25, 2016 ยท 26 posts
tonyvilters posted Tue, 28 June 2016 at 3:46 PM
Poser can use:
Bump maps and Normal maps. => These give only a "visual 3D effect", as they actually do nothing in 3D. Displacement maps => that actually move the mesh IN and OUT at map pixel level. => the higher resolution the map, the more detail one can get. But a displacement map can come through poking clothing.
For all maps there are the same limitations. You really do not see that well whet you are doing until render time. And? You have to work around the seams. And some of these maps have issues with one or more render engines.
What I am working on is a "GAME CHANGING PROCEDURE", that works in all of Posers render engines, from Preview to SuperFly.
The end uses has FULL control during the creation, and afterwards also FULL CONTROL in Poser. And? ? ? ? They are dead easy to adapt if required, AND they go in clothing if required.