RorrKonn opened this issue on Jun 25, 2016 · 26 posts
RorrKonn posted Wed, 29 June 2016 at 12:58 AM
If I got any of this wrong ,Correct me. but It goes some thing like this.
zBrush created Displacement maps 2001,Sméagol from LOTR was are introduction to Displacement maps .
MudBox created Vector Maps in 2014.
Vector Displacement: Zbrush, Mudbox & Maya Workflow Explained
Vectors Maps are colored n have under cuts. Displacement Maps are black n white n cant do under cuts.
Cool tutorial tonyvilters.
TheRealWorld Where starting with boots ,they say you can't start at the top ;) .First post Friday n all other versions will follow. Where experimenting with polycount n maps for your all's approval or disapproval.
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