TrekkieGrrrl opened this issue on May 17, 2016 ยท 173 posts
wolf359 posted Fri, 08 July 2016 at 3:24 PM
Since my fractal designs poser 2 days poser has always been just a staging ground for exporting human figures to other program for rendering.back then it was bryce,later vue. As an animator today I render ALL of my animation in Maxon C4D on my Mac And for years the best ways to get a functional poser/Daz figure into C4D was the Interposer pro plugin which is why I still used DS 2.3 with M4 /V4 for the "aniblock" system ignoring all of the G1 and most the G2 era.
Once I bought a new windows 7 based PC and a seat of Iclone Pro with its direct support for Genesis for animation, I started developing a pipeline of animating Genesis 1-2 figures on the PC with Iclone and DAZ studio 4x aniMate 2 and exporting the MDD data to matching Genesis meshes over in C4D on the Mac
I just love Character animation& VFX
I have no loyalty to Figures,Companies, programs or operating systems it is all about creating the animation I want to create the way I want to create it It is for this reason I am skipping Genesis 3 entirely and sticking with G1-G2 going forward I wont pollute this thread with the technical details why I (And every Daz figure animator I know) wont use G3 for animation but our reasons have been stated repeatedly over in the Daz commons. Curious minds feel free to goggle:"wolf359,genesis 3 animate" without the quotation marks.
As to the original thread topic my answer is NO the mil4 figures , like poser itself ,have been supplanted in my CG work&play