Forum: Poser - OFFICIAL


Subject: Grainy Eyes in High-Quality SuperFly Renders

Iuvenis_Scriptor opened this issue on Jul 09, 2016 ยท 24 posts


ghostship2 posted Sun, 10 July 2016 at 1:30 PM

wolf359 posted at 12:28PM Sun, 10 July 2016 - #4275277

Hi I render my still images of Genesis 2 figures in blender cycles via FREE export/convert plugin for Daz studio The genesis figures have three layers of gloss in the eye material there is a transparent layer on top of the iris and scelara or white eyeball layer. I have found that Cycles has a hard time clearing up three glossy materials stacked on top of each other. what has worked ,for me at least, is to remove all glossiness nodes from the Iris/pupil/eyeball and apply a nice glossy glass shader to the outer transparent layer to create the "wet "look of the entire eye. YMMV

Hey Wolf, any way you could share that cycles shader with us? I have issues getting the eyes to reflect enough and when they do they reflect too much. On V4 the only place I use reflect is on the eye surface.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740