vampchild opened this issue on Apr 08, 2014 ยท 337 posts
erogenesis posted Mon, 11 July 2016 at 2:32 PM
hey guys, thanks again for the tips and advice. The FBX version was a disaster! I decided to just go with the OBJ files which allows me to make use of the morphs I made quite accurately. I'm going to re-rig her fron scratch in Max, I wanna avoid any drama and just start fresh. But hey, rigging in Max is much easier than I remember, and there's so many more options with handles, IK and constraints its crazy. I think I might have actually found my next app. Its stupid that I never realized it before. Materials are still a bit of a challenge, but I think with a few tuts it should be good.
Anyway, let me not hijack my own thread and get back to PE lol! But before I do, I wanna show you guys this: pe.mesh4.5 in 3dsmax, morphs are working! I can entirely see pe.mesh5 getting released as a max figure.
"The fool is not the one that does something foolish, but the one that does nothing at all."