VirtualWorldDynamics opened this issue on May 26, 2016 ยท 59 posts
Mythico posted Wed, 13 July 2016 at 3:48 AM
VirtualWorldDynamics posted at 3:48AM Wed, 13 July 2016 - #4275536
Many works on the new version.
This new version will contain :
- The "A" touch works as before with lines with the same color as the actor.
- The "H" touch shows black lines on the mesh. The mesh keeps its color. Each actor has its Hiddenline shader.
- The scene uses now a double size lighting. This allows to see the inside and the outside of an actor with the same way.
- The new spring generation seems to work correctly. The number of strings is divided by two or a bit more. The results seem more fluid.
- The "Nail to collision" has been rewritten and don't generate the stress it generated before.
- The interface has now two colors: a light color and a dark color.
- All the parameters are saved when the program close and are restored when the program starts. A button allows to restore the default parameters.
Currently, it exists a problem with the SubD for the Daz Version. With Philemot, we have to work on that.
I don't know if the test of the Daz Studio version goes on. It will stay some modifications to do but I hope you will appreciate these ones.
When the Daz Studio version will be on sale at Renderosity, I will set the price of VWD to 59$. I will keep the price of the Lite version at its previous price.
The 3 versions of this release will be on Renderosity at the end of the week. The persons who have bought VWD directly will receive the full version in the next days.
Thank you for the improvements. Looking forward to Daz Studio version.