philemot opened this issue on May 25, 2016 ยท 335 posts
Smaker1 posted Wed, 20 July 2016 at 4:02 PM
janrendo posted at 10:51PM Wed, 20 July 2016 - #4276502
3 things I'm wondering about...
First if sitting on a chair and setting the collisions be possible? say for a figure wearing a long skirt or long dress.
Second is elasticity and strech resistance. Would you be able to not only let the clothes drape but also not warp and droop in places?
Third lot of clothes have fake wrinkles built into them not sure if they are in the mesh or via bump/displacement maps. Curious to see how these fake wrinkles will look in rendered images.
These are all just minor things compared to getting dynamics but I'm curious.
First: of course ! There is a tut about this if I remember well
Second: yes. Even more you can put the drape where you want . For me the best functionnality of VWD !!
Third: if modeled it"s depend of the model. But there are two rigidify options for vertices: neighborhood: VWD will keep the wrinkles (more or less depending of the model and the sim) extension: wrinkle could will be lost And you can mix the two. You can try different scenario very quickly to find the best result. What clothe for example?