jwarndt opened this issue on Jul 26, 2016 ยท 8 posts
jwarndt posted Fri, 29 July 2016 at 10:37 PM
SamTherapy posted at 10:29PM Fri, 29 July 2016 - #4277586
I've noticed there's a difference in the way things look when you switch to SreeD for preview. Also, playing with the Hither setting on Camera can sometimes eliminate the appearance of "Pre Render Pokethrough".
Sam , thanks I'll try shifting to SreeD. It's been set at Open GL, I think by default, but I may have changed it accidentally. I've been keeping the Yon setting high because that seems to allow for rendering shadows when all else fails. I'll see if changing the Hither setting changes anything.