Zaycrow opened this issue on Aug 16, 2016 ยท 14 posts
VirtualWorldDynamics posted Tue, 23 August 2016 at 6:01 PM
@Zaycrow : Yes, it is possible to make a simulation on a figure that we have to weld for the simulation and then apply the vertice displacements on the original figure. I am working on such a function for another project. I am not used to work with morphs. If the program generates an OBJ file with a structure identical to the original OBJ file but with the vertices modified, this solution is good for you?
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