adzan opened this issue on Aug 11, 2016 ยท 33 posts
Howy2012 posted Fri, 26 August 2016 at 3:19 AM
Since installing the latest update, any figure with subsurface scattering has a different "tint" for face/neck/head than for the rest of the body. Rendered, it looks like a bad movie makeup job... Anyone else experiencing this?
BTW - the recent update did fix about 80% of my external runtimes problem. Yea!