MistyLaraCarrara opened this issue on Aug 30, 2016 ยท 8 posts
Jules53757 posted Tue, 30 August 2016 at 11:41 AM
That's pretty easy as this is a native Poser function. Add the following lines to the hands (actor rhand ...)
channels
{
handGrasp grasp
{
name grasp
initValue 0
hidden 0
forceLimits 0
min -100000
max 100000
trackingScale 0.2
keys
{
static 0
k 0 0
}
interpStyleLocked 0
}
thumbGrasp thumbGrasp
{
name thumbGrasp
initValue 0
hidden 0
forceLimits 0
min -100000
max 100000
trackingScale 0.2
keys
{
static 0
k 0 0
}
interpStyleLocked 0
}
handSpread spread
{
name spread
initValue 0
hidden 0
forceLimits 0
min -100000
max 100000
trackingScale 0.2
keys
{
static 0
k 0 0
}
interpStyleLocked 0
}
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"