akuei2 opened this issue on Sep 03, 2016 ยท 8 posts
VirtualWorldDynamics posted Sat, 03 September 2016 at 3:39 PM
Just a little thought. The workflow for the folds that I explained in my last message, will work correctly when the X,Z scale function and the Y scale function will work in VWD. However, you can use a scale method on several vertices to generate wrinkles.
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