Forum: Virtual World Dynamics


Subject: Errors And Potential Bugs: Please Post Errors In This Thread

DaremoK3 opened this issue on May 24, 2016 ยท 159 posts


beemeekay posted Sat, 17 September 2016 at 9:40 AM

Hi! First of all, thank you for creating this wonderful tool!

I have a problem rendering hair when I have more than one collision item in use. I purge the previous settings and reset the values. In my example, I am using G2F, a cape that I run through VWD before, and a shoulder-pouldron as a collision item. I use the default settings for collision items. This all loads without a problem. Then, I load the hair, also using the default settings for hair. G2F is the default selection for the collision question, so I just confirm. Then, when (in the tutorial vid) the character (in this case, G2F) should be pre-selected for the haircap-default preset, instead, it jumps to the cape, or the shoulder-poldron (depending on which I loaded last before the hair).

vwd1.JPG

The default selection of the preset then happens to that item.

vwd2.JPG

I can manually change to G2F and apply the preset, but then something is still wrong.

VWD3.JPG

When the hair is finally loaded (all like the video, just using default settings), and I press MR to re-show the stored selection, the polygons are marked in the hair instead of the head.

VWD4.JPG

This is very weird. I haven't been able to complete a sucessful hair drape, though the cloth drape works fine. I am using DAZ Studio 4.8, Win 10 and the VWD Studio bridge. I am sorry if I explained things badly, English is not my first language.

Bee