DaremoK3 opened this issue on May 24, 2016 ยท 159 posts
VirtualWorldDynamics posted Sat, 17 September 2016 at 12:19 PM
@beemeekay : I rarely make hair simulations with several collisions actors. I will redo your test and I will give you the result as soon as possible. I suppose you import all the collision objects and then the hair actor. This method is good and should work correctly. Could you make a test by importing the character, then the hair, and at the end, the other collisions objects. In all cases, I will reply you more precisely after some tests.
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