Kalosei opened this issue on Sep 15, 2016 ยท 14 posts
Kalosei posted Mon, 19 September 2016 at 12:56 PM
Hello, thank you for the video. Right now, I am away from my rendering machine, but seeing this tutorial, I find your resourcefulness awe-inspiring (I guess that's a programmer's job, though). The way you used two planes to make a pillow really surprised me, and opened quite a few possibilities for pseudo-modelliing with VWD, and the final image certainly met my criteria, so, again, thank you for that.
Now, seeing how the process was dependent on turning off gravity and inertia (I had kinda figured that, through trial and error) I am left with a doubt: following the pillow theme, how would you make and animation with an actor hitting another one with a pillow? Gravity would not be needed, but inertia certainly would and I imagine the pillow would lose its volume fast; would you reccomend stiffening, then--maybe with similar parameters to the ones you used in the string tutorial video?