gtrdon opened this issue on Sep 14, 2016 ยท 44 posts
jura11 posted Mon, 19 September 2016 at 4:33 PM
gtrdon posted at 10:25PM Mon, 19 September 2016 - #4283950
Juru, Yes this helps. Thank you. I tried the bench mark test that you suggested so I will have a reference when I install a new graphics board. The PZ3 file was looking for textures labeled for AsyjaHead maps and since some V4 maps were included in the zip file I used those instead. It rendered in 10min 9 sec with the 560GTX. I do not know if the these textures were optimized for SF or what but the render seems a bit muddy and fuzzy to me. (I assume that the PZ3 file transferred the SF settings. I have included the rendered image.
Hi there
Please compare yours results against this thread
http://forum.runtimedna.com/showthread.php?103937-GPU-Performance-test-in-SuperFly
I've done that and you can try play with bucket size,on earlier GPU like GTX 6xx,5xx and 7xx you will gain performance by going with larger bucket size,on newer GTX9xx and 10xx you will not gain so much,there I usually recommend 128-160 bucket size on earlier 256 upwards should give you good performance
Its bit muddy and fuzzy,you want to render up to 30-50 samples to be nice and clear and I can post later my lighting setup,but usually I use BB EnvSphere and EZSkin3 which will convert yours skin textures to SF textures and they should be optimized for SF
I would download EZSkin 3 and BB EnvSphere there as first
Hope this helps
Thanks,Jura