Forum: Poser - OFFICIAL


Subject: Poser 11 bullet physics on figures

cisi opened this issue on Sep 19, 2016 ยท 13 posts


JAFO posted Tue, 20 September 2016 at 5:31 PM

Its been awhile since I messed with bullett physics but IIRC you cant apply it to the entire figure(else it melts), you have to paint weight maps on areas you want to jiggle or sag set the rest of the figure/object at zero or one (whatever none is).. Seems like the default would be none, but it isnt.

Y'all have a great day.