Kalosei opened this issue on Sep 15, 2016 ยท 14 posts
VirtualWorldDynamics posted Thu, 22 September 2016 at 3:48 PM
@Kalosei : I don't think I will include volumetric simulations into VWD because this kind of simulation needs a closed mesh and this kind of mesh never exists in the actors we often use.
The function which allows to add a force to a node in the direction of its normal could allow to create this kind of simulation.
I want to include 2 new functions in the new version :
Use a cloth simulator to animate a character is not possible, for me (I made many tests). But, I think it is possible to modify locally a character using this method.
For character deformations, it is possible to animate some deformers using dynamics. This method can help to create more realistic movements but a cloth simulation will not be useful for this.
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