mrsparky opened this issue on Aug 24, 2014 ยท 52 posts
Redfern posted Mon, 10 October 2016 at 12:15 PM
Against expectations, I was able to convert and export a Blender based model as a .OBJ and successfully import it into Poser to render.
Brian Rocz modeled this incredibly accurate version of Peter Capaldi's TARDIS console room and once offered it to anyone who wanted it. (He has since removed the active download, but is supposedly still willing to share it if one contacts him via e-mail. (I'll provide his site when I return home.)
Brian stated he could not render this environment in one pass. Instead, he rendered it as separate elements and then combined them in PhotoShop. If Blender couldn't handle its native format, surely Poser would die screaming trying to handle this monster mesh (1.171 MILLION polygons!). To my shock, Poser did render it and did so within 30 seconds (yes, with the lights I added)! I was also stunned it exported from Blender with out 'glitches", like collections of back-facing polygons. I don't know what gypsy I pleased, but I'm not complaining.
Again, I did NOT model this. I merely converted it to a format Poser could read, positioned some point lights and a camera and rendered. Brian Rocz did all the hard work.
Sincerely,
Bill
Tempt the Hand of Fate and it'll give you the "finger"!