hamiltonpl opened this issue on Oct 20, 2016 ยท 17 posts
hamiltonpl posted Fri, 28 October 2016 at 10:56 AM
Okay, I get it - I think. I will create the track flat (unfolded). I can then bend the bones/segments to create the original track. I suppose we create a morph and call that original. Then I advance it one position and call that basic morph? Once I have this created are you suggesting that I look at the other TANK TRACK MORPH pz3 to create the dials and dependencies in order to make it move and appear to be rotating?
Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor