Robert_Ripley opened this issue on Nov 02, 2016 ยท 293 posts
AmbientShade posted Tue, 08 November 2016 at 10:26 AM
-Timberwolf- posted at 9:05AM Tue, 08 November 2016 - #4289339
Rigging definitely takes a lot of patience and time. And requires a fairly decent mesh to work with. Have you done much rigging in pp2014 or 11?
some vendors do spent a lot of energy into rigging a Poser figure, with some nice results ( I think of Ali's BElla beta here). Given that, it apears disrespectful to me, that the default Poser figure developers obviousley don't put enough effort on creating their figures. I see a stock Poser figure as a show model to represent, what this latest version of Poser is capable of, so of course I just expect a high quality figure. Pauline has just been an impertinent slap in the face to the user, because of mesh-geometry, pose bending, basic shape appearence and morph presets issues. So how is your figures development going? I've bookmarked your page, because I really like, what you are doing on Venus and Orion.
Yeah, I understand what you mean and agree that Poser definitely needs a showcase figure.
And thanks for the compliments and the bookmark. I'm hoping to update it soon, but they're coming along nicely and are a lot further developed than my blog posts show. I can say that Poser's rigging - while temperamental and frustrating at times - still deserves a lot more credit than it gets. Especially in Poser 11. The tools are much easier to work with. There are a number of things I'd like to see added still, but hopefully with time they will be.