Forum: Poser - OFFICIAL


Subject: Distorted polygons after re-entering Poser setup

gojak opened this issue on Oct 26, 2016 ยท 13 posts


Teyon posted Mon, 14 November 2016 at 10:18 AM

I didn't say don't enter the setup room. I said don't do it a second time. Right now, the setup room works best on initial entry and exit. Planning ahead will help avoid the problem. It's not a perfect solution but right now, with the way the setup room works, going in and out and in and out is only going to introduce problems. It sucks but that's how it works right now and the only way to avoid that is to avoid that. So it may not be an acceptable answer but it's the answer you're going to get right now because anything else is going to require recoding - which doesn't help anyone RIGHT NOW. It's not a beautiful answer nor a solution to the problem but it will avoid you having headaches and redoing a lot of work. So yes, don't go into the setup room on the same figure more than once - if you can avoid doing so you should. The only time I've done it with no noticeable problem is if there are no weight or falloff zone data on the figure. Just the raw bones and even then, I make sure to target the CR2 to a clean welded object file because I don't trust the obj coming out of the setup room. In the future, this may not be a problem but right now, it is.

As for the rest, file a report with us so it can stay in the eyes of the dev team as work is done and make it known as often as you can that it's causing problems because yes, it shouldn't be an issue but it is. Unfortunately for me, I've come to work around it - which means it's not on my brain when what needs fixing comes up. Be the voice. File reports and it will get looked at. For now though, avoid multiple trips into the room on the same figure whenever possible.