DarkElegance opened this issue on Nov 27, 2016 ยท 32 posts
RorrKonn posted Mon, 28 November 2016 at 12:42 PM
DarkElegance posted at 1:30PM Mon, 28 November 2016 - #4291182
RorrKonn posted at 7:34AM Mon, 28 November 2016 - #4291153
what we do with the finale renders might be different but the concept of DAZ Poser. is exactly the same ,get premade stuff n render it.
the concept of unity n unreal. is exactly the same ,make game.
all the venders are making there materials for iray so u half to render in iray. Poser venders can do the same thing with SuperFly materials.
There chat how DAZ users use the morph brush.
I viewed your gallery DarkElegance I would think the better your renders the more clients you would get. So how do you get totally awesome Renders ?
IN havent updated my gallery here in years. unfortunately my epilogue gallery just vanished so I cant really show you current work. https://twitter.com/Art_of_DarkEleg is the only place right now to see my current stuff. I do wish faster rendering. THAT is my number one concern right now.
octangs a realtime render engine but I doubt it uses iray superfly materials.
don't know if it be easy or a major ordeal to convert the materials to work with octang
there's tricks to make iray superfly render faster. youtube has a iray speed video ,i'm sure plenty can tell u how to speed superfly up.
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