Robo2010 opened this issue on Dec 16, 2016 ยท 18 posts
ironsoul posted Sat, 17 December 2016 at 12:52 AM
If there is a maximum render distance then one approach is to find that limit and scale down the scene to fit within it. True for accurate BSDF materials correct scale should be used but is that a problem here, a bigger issue is getting the atmospherics right. I don't have access to Poser this weekend but will have a look over the week, if there is a limit it would be interesting to know what that is.