inquire opened this issue on Nov 21, 2016 ยท 10 posts
FVerbaas posted Sat, 17 December 2016 at 1:58 PM Forum Coordinator
Teyon posted at 8:52PM Sat, 17 December 2016 - #4290570
Displacement will only work if there is geometry there to support it. In Firefly, we use micro polygons to achieve this at render time. In Superfly, you have to subdivide the mesh until there's enough polys to support the effect.
A function to move the vertices to the location indicated by the displacement map (or better create hi-res morph from displacement map) would be very welcome then.