EClark1894 opened this issue on Dec 22, 2016 ยท 72 posts
Netherworks posted Mon, 26 December 2016 at 4:21 AM
I completely agree. It's terrible that the walk designer only works on a flat plan. I failed to mention that but have thought about it many times.
Thank you guys for posting examples. As animators, you would better know what it needs. I can see where it might be frustrating to hand key if you don't have a mocap studio, which most of us don't. I am not sure if it's the software or just the general state of how things are but I didn't notice that no matter what, you always had to go in and clean up the mocap and I mean a lot of twitchy stuff, where you'd have frames that just hiccup.
Wolf, if you bake all the keys down does it still have the same IK problem?
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