MistyLaraCarrara opened this issue on Dec 24, 2016 ยท 30 posts
ironsoul posted Wed, 04 January 2017 at 7:14 AM
AsteroidLady posted at 12:56PM Wed, 04 January 2017 - #4294144
Is copying material zones something you can do in Poser? I'm still not familiar with all its capabilities.
No but converting the mat zones into seperate colours its possible to project them from G3M to M4 and then back to groups in a program like Zbrush (or maybe Blacksmith). Unfortunately the M4 mesh has quite large faces at the mat borders so theres going to be a mismatch in textures as the UVs will stretch. Getting the new mat zones back into Poser presents a problem in that the only way I can see this is changing the base obj which is no good as a general solution since we're not permitted to distribute the base mesh. It may be possible to do it in another way. And also no to your second question, textures did not load correctly because UVs are wrong. Creating the mats will allow M4 to have a specific group for the ears which solves the problem of them moving from the face texture map in M4 to the head map in G3M but it doesn't help with the UVs.