false1 opened this issue on Nov 02, 2012 ยท 35 posts
-Timberwolf- posted Sun, 22 January 2017 at 8:35 AM
Bryce VS Vue: HMMM, that's like pestilence vs cholera. o.k, o.k, o.k. I'll go with Vue. I could never done anything with Bryce. MainReason I really, really hate Kai Krause UIs. They look like UIs designed for todlers' toys computers by e.g. Fisher Price. Telling the user, that he is to stupid to manage an User Interface, so they make it simple. Second main reason editing your scene in a wireframe mode makes it hard to have an overview over your scene. It's just frustrating. Third render times are way longer than with any other software I've tried. Vue: I've started with Vue d'esprit4, as it was the way better alternative to bryce. Buggy, but a way better Interface. Pretty allright compared to its time. Too bad e-on sftware wanted to put more and more in it. It seemed, that an average home computer was not able to handle the app without crashing. Real time scene navigation became more difficult, longer render times, in case you made use of advanced features and bug. bugs, Bugs and more bugs. One of my "favourite" once in a while returning bugs is the "shoot camera into nowhere-bug". One tiny touch of your camera cotroll and you cannot find your scene anymore, because your editor camera has been shot into who-knows-where. Every Vue render I did and I've seen by other amaizing vue-artists, that contain plants and athmosphere have a grainy and aliased look. Some don't but rendered with VUE Xstream in Maya or Max using I think Renderman. There seam to be no way to render a picture, that looks antaliased in VUE nativley. As soon as Vue establish a new better renderer, I am back in. The Path Tracer is a good start, but not what I hoped for, because it supports only a few features. So I keep hoping for further VUE versions. At least there is hope. One big Plus in Vue has been the Poser import option. This might be a reason, why Vue made it to the top. So yup, I'll go with VUE, if I had to choose.