Forum: Virtual World Dynamics


Subject: Daz Studio bridge to VWD

philemot opened this issue on May 25, 2016 ยท 335 posts


npayn posted Wed, 25 January 2017 at 5:49 AM

It would be good if the Daz Bridge could pick up the geometry of PROPs when the PROP is parented to a skeleton(or bone). The bridge currently only picks up PROPS if they are on the root or parented to other PROPs. Using code to move the PROP (e.g. used as a collision hull) to follow a node is not difficult but an extra step it would be nice to do without. Is it just that the bridge only looks for child "bones" when traversing the skeleton.