3doutlaw opened this issue on Jan 30, 2017 ยท 9 posts
VirtualWorldDynamics posted Tue, 31 January 2017 at 3:35 PM
Hello 3doutlaw, The wind is a poor function in VWD. There are a direction, a strength and a random value. The random value is used at each frame and generates a stress on the dynamic actor, not really a gust. I want to improve this function and generate a real gusty wind. Do you still want a tutorial on the wind as it is currently?
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