EClark1894 opened this issue on Jan 31, 2017 ยท 114 posts
AmbientShade posted Wed, 01 February 2017 at 12:10 AM
Pricing also has a lot to do with licensing. Most of the Poser/DS content has very restricted licensing - basically you can use it for your own (2D) renders, but if you want to use it in a game or some other manner you would have to find out if the licensing allows for it (which most of the time it does not) or buy extended licensing, if it's available. TS licensing allows for use in games, 3D printing and other media formats for most of the content they sell. Back in the early days Poser models sold for much higher - similar to the average TS prices today. But certain content providers started cutting the prices down to practically nothing in order to attract more users and establish a dominance in the market early on, since there wasn't much competition back then and some could afford to offer their content for pennies. So over time that has pushed the expected prices of Poser content down to what it is today. The trade-off being that the licensing is much more restrictive than higher-end content.