Forum: Poser - OFFICIAL


Subject: How do you determine the price of a model?

EClark1894 opened this issue on Jan 31, 2017 ยท 114 posts


SamTherapy posted Sun, 05 February 2017 at 7:25 AM

EClark1849 posted at 1:19PM Sun, 05 February 2017 - #4296629

RorrKonn posted at 5:12AM Sun, 05 February 2017 - #4296626

EClark1894 u didn't have a quote button ???

Anyways I haven't read the thread.

there isn't really a market for blender

game meshes sell at unreal n unity daz even sells there

anyways there no difference between subded turbos n renderosity meshes.

the price depend on what format it is

exact same mesh in .max format is worth a lot more then exact same mesh in .obj format

the format names the price.

Why???

Perceived value. Sad but true; this is true also of texture v model pricing. A texture, when built from scratch can take a hell of a long time to make. As long as a decent model, in fact. But... any half decent model - and possibly many not so good models - will command a higher price than the texture set.

People seem to look at a format/file type or whatever and believe one is inherently worth more than the other. Not too different from the PC/Mac cost disparity, really.

Coppula eam se non posit acceptera jocularum.

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