Forum: Poser - OFFICIAL


Subject: A Dev Foundation for M4?

VolcanicMink opened this issue on Feb 07, 2017 ยท 29 posts


AmbientShade posted Tue, 07 February 2017 at 10:49 PM

It's best to import the M4 figure directly into your modeling program from the geometries folder in your runtime, instead of exporting it from poser, unless you're using the goZ bridge from Poser directly into zbrush. The dev rig you created earlier was for the rig, not the mesh. Just to be clear on that.