Forum: Poser - OFFICIAL


Subject: A Dev Foundation for M4?

VolcanicMink opened this issue on Feb 07, 2017 ยท 29 posts


AmbientShade posted Tue, 07 February 2017 at 11:08 PM

Here's a boot I made for M4 using the exact methods I described, but I used zbrush for modeling via goZ.

m4Boot.jpg

I use blender for UV mapping and sometimes material group assignment when it's a tight area that I can't get to with poser's grouping tool. You have to have the right import/export settings in Blender so that it doesn't break the model up into separate pieces.