VolcanicMink opened this issue on Feb 07, 2017 ยท 29 posts
AmbientShade posted Tue, 07 February 2017 at 11:20 PM
VolcanicMink posted at 12:18AM Wed, 08 February 2017 - #4296900
I haven't figured out why it's working so differently than V4. I expected it to be the same thing.
You don't have to rebuild the model. Just import M4 into your modeling app directly from the geometries folder and make sure the boots are lined up correctly with his legs then export them in that position and bring back into Poser, and apply the dev rig. As long as IK is not present in the dev rig, then it should work.