Forum: Poser - OFFICIAL


Subject: can you add inverse kinematics to a figure?

SoulTaker opened this issue on Feb 11, 2017 ยท 4 posts


PhilC posted Sat, 11 February 2017 at 2:11 PM

Yes, use the hierarchy editor. Look at the bottom for the "Create IK chain" button. Use the button to create a new chain then drag and drop actors from the list above it to define the chain. I forget if you start with the end of the chain or the root. Try both, one works the other doesn't :)