Forum: DAZ|Studio


Subject: Noisy Iray Render

cwolfe1971 opened this issue on Mar 03, 2017 ยท 13 posts


CyberDream posted Sat, 04 March 2017 at 10:29 AM

First, what resolution are you using for the actual scene elements? TD3 by default uses "Base resolution" but there is a pull down for "High resolution".

Also, bump and displacement maps do not work well without subdivision being applied.

For convergence, 95% is sufficient for most scenes. For my own work, I cannot distinguish any quality difference between 95 and 100, it just takes 50X longer.