3D-Mobster opened this issue on Mar 28, 2017 ยท 12 posts
3D-Mobster posted Wed, 29 March 2017 at 6:33 PM
Problem solved :D
Even though im still not sure why the gamma/lut causes problems. It seems to be possible to fix it by setting all materials when loaded to a custom gamma of 1.0 Whether that is a rule of thumb or only if you are using jpgs i don't know. But if anyone can explain it, i would appreciate it as its always good to know why you have to do something :D
But here is a Poser render with 10% intensity and no Gamma correction.