Forum: Poser - OFFICIAL


Subject: Is Poser dying?

Robert_Ripley opened this issue on Nov 02, 2016 ยท 293 posts


Cage posted Thu, 30 March 2017 at 1:24 PM

wolf359 posted at 1:13PM Thu, 30 March 2017 - #4300902

"Retaining as much backwards compatibility as possible keeps options open for developers."

I disagree..strongly. trying to maintaining "backward compatibility" at all costs, cripples development as it always PREVENTS implementation of features that take advantage of new & emerging technologies Imagine the sorry state of our creative& rendering software if devs insisted on keeping them "backwards compatible" with 32 bit winXp /win 95 or mac OS9.

While we are all free to use whatever old tech/software we prefer , commercial Developers have ZERO obligation to support our choice to do so.

Fair enough. I remember the freakouts about the very idea of weight-mapping being introduced into Poser. Some of us wanted weight-mapped joints, others felt they were a worse option than Poser's traditional joints. None of us considered the possibility that we could have both types of rigging built into Poser. We all assumed it had to be one or the other, so we freaked out and argued about it.

That's sort of how the Poser Team was smart, most of the time, with Poser updates. Rarely did they disregard backwards compatibility as they added new features. They gave us the future and let us keep the past. They were really very good about this. Perhaps that has colored my responses and opinions. In the case of Poser, I anticipate that sort of careful regard for backwards compatibility. The subdivide-y morph-y thing is weirdly unlike them.

I'm not sure, but I think we may not be understanding one another. By "developers," I meant content developers, not the software developers themselves. I went back and re-read your post, and it puzzled me.

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.