jbearnolimits opened this issue on May 07, 2017 ยท 3 posts
RHaseltine posted Sun, 07 May 2017 at 9:42 AM
There isn't a n automated way as such, though you could try applying a Smoothing Modifier to the victim of the punch and setting the collision target to the puncher. You could also use a DForm, or a Push Modifier with a weight map (via Create>New Push Modifier Weight Node), but those require manual set-up.