Forum: Virtual World Dynamics


Subject: VWD Tutorials

VirtualWorldDynamics opened this issue on May 28, 2017 · 16 posts


VirtualWorldDynamics posted Fri, 09 June 2017 at 11:22 AM

Hello ebergerly,

Yes, you are right, VWD has more settings as other Cloth simulators. The main difference between other simulators and VWD is that VWD can simulate conforming clothes. These clothes are made with a lot of separate parts which have no relations between them. A simple rigidification on the mesh structure of the cloth will not link these different parts together. The rigidification by neighborhood generates, for each vertex, springs with all the vertices placed in a sphere defined by a radius. This solution allows to link all the parts during the simulation.

You are right a video tutorial will be very useful to show this, but you can look precisely to the great documentation made by WimVDB. It explains well the difference between these two methods of rigidification.

My dream would be to be able to create presets which would work always perfectly, but the clothes found at Renderosity or Daz3D are so different in their meshes structure, number of parts, etc... that it is almost impossible to do so.

Personally, I use VWD to test some clothes but I am unable to know, by advance, what are the settings I will use for the simulation.

The only thing I can tell you, it is that a solution exists. It can be very simple but It can also be non-intuitive and it will ask many tests.

I just can tell you all the parameters are useful and I am sure other parameters will come later.

I hope I don't discourage you.

Have a great day.

 Gérald

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