Forum: Poser - OFFICIAL


Subject: Is Poser Finished..?

thefixer opened this issue on Jun 04, 2017 ยท 62 posts


EClark1849 posted Sat, 10 June 2017 at 2:07 AM

R_Hatch posted at 2:05AM Sat, 10 June 2017 - #4307188

EClark1849 posted at 12:13AM Sat, 10 June 2017 - #4307187

Genesis actually holds little to no interest for me, so even if I could get it into Blender fully rigged and working perfectly, I probably wouldn't use it. Of course, being able to get Genesis into Blender would suggest that I can get the figures I DO like and use, Dawn, V4, Roxie, etc. into Blender also. Or that I can perhaps find a way to do so.

Exactly - if it's a DUF, it should work. BTW, for those wondering why I wish Poser to emulate Blender's viewport in future versions, here's something to drool over. Skip to the 0:47 second mark for the shiny. Yes, it is a bit slow. That's because he has a lot of objects in the scene, but mostly because this is pre-alpha at the moment. Over the next few months, it will be optimized and improved upon. Again, imagine if we had something like this in Poser.

The problem is, that Poser's newer figures, those from the G2 line on, don't work in Studio. While I can probably, convert them to DUF format, I'm not sure the rigging information with be transferred with it.

Also, judging ONLY from what I saw in the video, I think SM will be reluctant to bring EEEVEEE to Poser even if it could. They just did a lot of work adapting Cycles to work with Firefly, and with their battlecry being Backwards compatibility forever!!!!, I'm not sure they'll want to make the changes to Cycles they need to in order to get Eeeveee to work. Judging from all the lights in that scene, one thing they'll have to do to speed things up is to add Portals to Superfly.