Forum: Blender


Subject: Blenders New Principled Shader | Quick and Easy PBR in Cycles

Lobo3433 opened this issue on Jun 13, 2017 ยท 12 posts


Lobo3433 posted Tue, 13 June 2017 at 9:48 PM Forum Moderator

I was following a tutorial that I had recommended which I still do on using Substance Painter with Blender and stuck on the export from Substance Painter back into Blender that is really annoying the hell out of me lol so having the ability to be able to do the PBR in Blender would be great. I do not know if they changed something in current version of SP from the 2.41 version when it comes to export AO maps it is jut not working for me. Even contacted the tutorial creator and he knows he did something but does not recall what it is and it is not in the tutorial so I need to find another solution to determine what is missing

Lobo3433

Blender Maya & 3D Forum Moderator 

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